Reference
Commands
Source
SourceTexture Source
Source = [Explode.jpg, 32, 32Arguments:
File Name
Sprite Width
Sprite Height
(optional) Billboard On/Off
Puppet Source
Source = *pet gp_blackhole-purple02.pet, petlightArguments:
File Name (prefixed with
*pet)Lighting (petlight)
Blend
BlendArguments:
Blend Mode, one of:
NormalAddMultiplyInvMultiply
Tail Blend Mode, one of:
NormalAddMultiplyInvMultiply
Lighting
LightingArguments:
Lighting Mode, one of or none:
OffDiffuseAmbient1Ambient2
GenPos
GenPosArguments:
Minimum AABB (Axis-aligned bounding box)
xyz
Maximum AABB
xyz
Init_Size
Init_SizeArguments:
Multiples (between 0 and 1)
Minimal Size
Maximum Size
Ratio
Add_Size
Add_SizeArguments:
Percentiles
Start Time
Start Size
Percentiles
End Time
End Size
Init_Frame
Init_FrameArguments:
Integer values
Minimal Frame
Maximum Frame
Add_Frame
Add_FrameArguments:
Percentiles
Start Time
End Time
Integer values
Start Frame
End Frame
Transition Time (ms/frames)
Add_Generation
Add_GenerationArguments:
Integer values
Start Frame
End Frame
Number of items to generate
Angle of Cone (deg/rad)
LifeTime
LifeTimeArguments:
Float values
Minimum lifetime (ms/frames)
Maximum lifetime (ms/frames)
Add_Fade
Add_FadeArguments:
Start values
Start Time (Percentile)
Start Color (ARGB_255)
End values
End Time (Percentile)
End Color (ARGB_255)
Init_Velocity
Init_VelocityArguments:
Minimum Velocity Direction
xyz
Maximum Velocity Direction
xyz
Add_Velocity
Add_VelocityArguments:
Start values
Start Time (ms/frames)
Start Velocity
End values
End Time (ms/frames)
End Velocity
Tail
TailArguments:
Length
Generation Interval (ms/frames)
End Color (ARGB_255)
Texture File Name
Width
Status (monolith)
Facing Camera (cameraside)
Init_Angle
Init_AngleArguments:
Minimum Angles (deg/rad)
xyz
Maximum Angles (deg/rad)
xyz
Init_Rotation
Init_RotationArguments:
Minimum Angular Velocity (deg/rad)
xyz
Maximum Angular Velocity (deg/rad)
xyz
Add_Rotation
Add_RotationArguments:
Start values
Start Time (Percentile)
Start Angular Velocity (Percentile)
End values
End Time (Percentile)
End Angular Velocity (Percentile)
Friction
FrictionArguments:
Friction (Float)
GroundFriction
GroundFrictionArguments:
Friction (Float)
Gravity
GravityArguments:
Gravity Direction
xyz
Add_GravityPoint
Add_GravityPointArguments:
Center Position
xyz
Intensity
Barrier Range
Out-of-Range Intensity
Ground
GroundArguments:
Height
Elasticity (Percentile)
Collision Radius
Add_Quake
Add_QuakeArguments:
Center Position
xyz
Start values
Start Time (ms/frames)
Start Intensity
xyz
End values
End Time (ms/frames)
End Intensity
xyz
Time Interval (ms/frames)
Add_Flash
Add_FlashArguments:
Start Time (ms/frames)
Maximum Time (ms/frames)
End Time (ms/frames)
CamOffset
CamOffsetArguments:
Offset to Camera (Float)
Vol_Core
Vol_CoreArguments:
Positional values
Horizontal Scale
Vertical Scale
Vol_Max_Opacity
Vol_Max_OpacityArguments:
Opacity (Float)
Dist_Limit
Dist_LimitArguments:
Positional values
xy
Add_Bubble
Add_BubbleArguments:
Bubble motion values
Front/Back Amplitude
Frequency/second
Bubble motion values
Bottom Amplitude
Frequency/second
Bubble motion values
Left/Right Amplitude
Frequency/second
Ext_Orientation
Ext_OrientationArguments:
x(0 or 1)y(0 or 1)z(0 or 1)
Add_Wind
Add_WindArguments:
Float values
Minimum Rate
Maximum Rate
Ext_Wind
Ext_WindArguments:
Positional values
xyz
IsSphere
IsSphereArguments:
Integer (0: Box, 1: Sphere)
RegenAtSamePos
RegenAtSamePosArguments:
Integer boolean representation
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